New build of game is out

A new build of the game has be uploaded. N0table features for this build include The player selection screen features ability previews for all characters Fixed a bug that let the assassin teleport outside the level Incorporated some new tiles, although they look pretty ugly at the moment Small balance and ability adjustments Ability previews […]

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Favor Small Components in Unity

A common mistake many developers make when making their first game is trying to cram too much functionality into a single class. This violates the single responsibility principle. When designing your classes they should only do one thing and do it well. A good rule is if you need to use the word ‘and’ to […]

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